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Miyamoto explains how Mario World 1-1 was created

IGN · Just In
IGN
IGN
Just In

Shigeru Miyamoto explains how Nintendo crafted the perfect level in the form of Super Mario Bros. World 1-1.

Breakdown
  • World 1-1 was designed to intuitively teach players the basics of Super Mario Bros. 2m 36s
  • Early design choices, such as using Goombas instead of Koopa Troopas, helped new players learn the game. 4m 9s
  • The level layout and controls were fine-tuned to match Mario's momentum and challenge players' dexterity. 6m 22s
  • The music was composed alongside the level design, ensuring it matched the game's pace. 7m 1s
  • Technical limitations led to creative solutions, such as reusing tiles and compressing code to fit the NES hardware. 7m 24s
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