Six years after the release of the original, The Outer Worlds 2 is shaping up to be a deeper, smarter, and more focused RPG experience.
Breakdown
- Character creation now uses positive and negative traits for deeper specialization. 36s
- Skill system is streamlined, making each skill point more significant; respec is limited. 1m 45s
- Flaw system offers unique rewards and is no longer capped. 2m 39s
- Companion management is simplified, with unique skill trees and abilities. 4m 14s
- Players can now play in third-person mode, enhancing gameplay perspective. 6m 2s